| This article is a stub
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| You should definitely think about expanding it. Add some videos you know about this emulator, add all the past versions of this emulator you can find. Do you know some crunchy details about this emulator ? Click on the edit link on top of the page and modify this article. Tell us everything. Don't feel like writing anything ? Click on the Add button beside each table title to add stuff like documents and videos! More in-depth information about editing the encyclopedia can be found in the EmuWiki FAQ and the Encyclopedia organization topic. You can see a good example of history page here. Most stub articles contain either nothing or lots of errors. Some of them were purely copy-pasted from Wikipedia by some users. Do not hesitate to delete and rebuild. Once the article is written, you can remove the Stub template and the ad.
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Original Versions History (add)
| Download
| Date (dd/mm/yy)
| OS
| Tools
|
| RockNES v5.05
| 21/02/10
| Win32
| edit/admin
|
What's new for version 5.05 (02/21/2010)
----------------------------------------
- Fixed bitmap clearing again, when switching blitters.
- More optimizations and cosmetic changes.
|
| RockNES v5.04
| 17/02/10
| Win32 (Core 2 Duo)
| edit/admin
|
Wednesday, February 17th 2010
# Hello, folks! RockNES 5.04 has been released. Send your feedback!
What's new for version 5.04 (02/17/2010)
----------------------------------------
- Fixed broken color emphasis calculation.
- Fixed a bug on APU reset.
- Fixed bitmap/screen clearing.
- Fixed keyboard buffer clearing call time.
- Fixed keyboard key status, immediate poll shouldn't occur.
- Added a fix to make Famitracker NSF files compatible, no crashing.
- Added NSF header display information.
- Minor additions to the APU savestate, plus bug fixes.
- Changed the video timing system to something MUCH easier.
- Updated color emphasis' table of coheficients.
- Cosmetic changes, minor fixes and cleanups.
- Documentation updated.
|
| RockNES v5.04
| 17/02/10
| Win32
| edit/admin
|
Wednesday, February 17th 2010
# Hello, folks! RockNES 5.04 has been released. Send your feedback!
What's new for version 5.04 (02/17/2010)
----------------------------------------
- Fixed broken color emphasis calculation.
- Fixed a bug on APU reset.
- Fixed bitmap/screen clearing.
- Fixed keyboard buffer clearing call time.
- Fixed keyboard key status, immediate poll shouldn't occur.
- Added a fix to make Famitracker NSF files compatible, no crashing.
- Added NSF header display information.
- Minor additions to the APU savestate, plus bug fixes.
- Changed the video timing system to something MUCH easier.
- Updated color emphasis' table of coheficients.
- Cosmetic changes, minor fixes and cleanups.
- Documentation updated.
|
| RockNES v5.03
| 30/01/10
| Win32 (Core 2 Duo)
| edit/admin
|
# RockNES 5.03 has been released! One version is compiled for Core2Duo or compatibles, another is for single cores (i586 MMX). Enjoy and send your feedback, it's much appreciated. Thank you.
What's new for version 5.03 (01/30/2010)
----------------------------------------
- Reworked iNES mapper I/O handler.
- Reworked PPU color code and event scheduler.
- Fixed sprite 0 strikes.
- Fixed triangle channel output.
- Fixed triple buffering setup.
- Fixed graphics reset and triple buffering set.
- Fixed PPU timing and DMC IRQ clocking.
- Improved Allegro sound support.
- Changed APU sound queue/dequeue method.
- Removed timeslice from double buffering, increases CPU usage though.
- Mappers added: 46, 58.
- Mappers fixed: 0,1,16,34,43,64,68,69,72,79,83,88,90,92,97,113,184,187.
- Removed NESticle savestate support for good.
- Optimizations and some speed up.
- Other minor things fixed.
|
| RockNES v5.03
| 30/01/10
| Win32
| edit/admin
|
# RockNES 5.03 has been released! One version is compiled for Core2Duo or compatibles, another is for single cores (i586 MMX). Enjoy and send your feedback, it's much appreciated. Thank you.
What's new for version 5.03 (01/30/2010)
----------------------------------------
- Reworked iNES mapper I/O handler.
- Reworked PPU color code and event scheduler.
- Fixed sprite 0 strikes.
- Fixed triangle channel output.
- Fixed triple buffering setup.
- Fixed graphics reset and triple buffering set.
- Fixed PPU timing and DMC IRQ clocking.
- Improved Allegro sound support.
- Changed APU sound queue/dequeue method.
- Removed timeslice from double buffering, increases CPU usage though.
- Mappers added: 46, 58.
- Mappers fixed: 0,1,16,34,43,64,68,69,72,79,83,88,90,92,97,113,184,187.
- Removed NESticle savestate support for good.
- Optimizations and some speed up.
- Other minor things fixed.
|
| RockNES v5.02
| 23/07/09
| Win32
| edit/admin
|
What's new for version 5.02 (07/23/2009)
----------------------------------------
- Fixed "running in background" when changing the video resolution.
- Fixed WAV file header, wrong size error.
- Resized blitter select window, smaller, for lower resolutions.
- Fixed required Famicom Disk System file name.
- Disabled Allegro's rest(1) in triple buffering mode.
- Fixed broken WRAM I/O, a lot of games should work again.
- Fixed bugs in the timing code.
- Fixed NSF visualizer drawing circles out of bitmap boundaries.
- pAPU sound code optimized, should be (much) less intensive.
- Changed openbus return value.
- A few tweaks to improve the speed.
- Minor MMC5 fixes.
- Documentation updated.
|
| RockNES v5.01
| 18/07/09
| Win32
| edit/admin
|
What's new for version 5.01 (07/18/2009)
----------------------------------------
- Reworked 6000h-7FFFh CPU handling.
- Reworked/increased sound caching and playback.
- Fixed system reset sequence.
- Fixed MMC3 IRQs, plus added WRAM control (mapper 4).
- Fixed load state error message in the GUI.
- Fixed a few typos in the GUI messages.
- Fixed internal iNES header/data patching by CRC32.
- Fixed three bugs in the savestate code, no more gray screens.
- Fixed APU reset timing.
- Mapper fix: 4, 33, 87.
- Mapper new: 5 (preliminary MMC5), 48.
- Changed a few mapper board names.
- Changed default value on NSF "invalid" reads (thanks jsr).
- Changed system RAM dump filename to gametitle.ram.
- Changed color RAM dump filename to gametitle.pal.
- Changed pattern table (CHR RAM) dump filename extension from .chr to .pat.
- WAV file record is now possible to schedule before the first game run.
- The mapper savestate block is no more saved with zero-length (unused).
- The song start number from NSF header is now used, instead of always 1.
- For safety reasons, the emulator quits on savestate loading error.
- Removed the CPU timeslice with Allegro's rest(1) to avoid deadlocks.
- Compiled with newer versions of GCC and Allegro, fixes a few things.
- Other important fixes there and there.
|
| RockNES v5.00
| 10/07/09
| Win32
| edit/admin
|
What´s new for version 5.00 (07/10/2009)
* Added a NSF driver, now you can load and play NSFs!
* External palette files (.pal) can be loaded.
* Changed color mode to 32 bits.
* Fixed WorkRAM 6000h-7FFFh, an obscure bug.
* Fixed MMC3 IRQs partially, thanks to Disch for the help.
* Mappers fixed: 4, 13, 20 (Famicom Disk System), 64, 90/160, 91, 117, 118.
* Fixed PRG data disassembler.
* Fixed a few oddities in the GUI dialogs.
* Fixed CPU dump 8000-FFFF.
* Fixed an obscure bug in the sprite evaluation.
* Fixed problems with the triple buffering mode.
* Fixed movies (joypad data logging for replay).
* Better sound output, less stuttering and skips thanks to a ring buffer.
* Added an alternate video config in the GUI.
* Added APU registers/context dump.
* Modified PRG data corruptor to use ROM address instead of CPU address.
* Reworked loading procedure.
* Removed GameGenie codes.
* Fixed command line game loading.
* Improved windowed mode.
* Tons of internal fixes, plus several cosmetic changes.
|
| RockNES v5.00 Beta 13
| 01/09/08
| Win32
| edit/admin
|
** NOTICE ** This is beta version (unstable or buggy).
What's new for version 5.00 beta 13 (09/01/2008)
------------------------------------------------
- Fixed mapper 13 (Videomation).
- SaveRAM 6000h-7FFFh reset with 00h instead of FFh (mapper 16).
- Improved Game Genie support, still partial.
- Reduced the volume level when in stereo mode.
- General minor fixes and more minor GUI improvements.
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| RockNES v5.00 Beta 5
| 03/02/08
| Win32
| edit/admin
|
What's new for version 5.00 BETA 5 (02/03/2008)
-----------------------------------------------
- Fixed an odd compiling bug that prevents proper work.
- Sprite core rewritten to match the hardware procedure.
- Fixed 2004h reads, somewhat better.
- Fixed wave recording to avoid sound skipping.
- Fixed program running in background.
- Added a new blitter, double-sized scanlined.
- Removed confirmation window when exitting program (quit to OS).
- Program window title changed into "RockNES/Win32".
- The close (X) button is enabled during the emulation.
- Keys Alt+ENTER switches between windowed/fullscreen modes during the emulation.
- Mapper 4 (MMC3) is enabled again, but since IRQs are disabled, most of the
games are unplayable.
- Updated to Allegro 4.3.10 library.
- More debug stuff removed, plus internal changes and minor fixes.
|
Ports
| Download
| Date (dd/mm/yy)
| OS
| Tools
|
| RockNES v4.00
| 07/12/04
| Linux (i686)
| edit/admin
|
Version
The Linux port is based in RockNES 4.00 beta 6 for WIN32 with two little bugfixes. It'll not be updated when a new Windows version comes so this linux version will be called "4.00".
|
| RockNES v4.00
| 07/12/04
| Linux (i386)
| edit/admin
|
Version
The Linux port is based in RockNES 4.00 beta 6 for WIN32 with two little bugfixes. It'll not be updated when a new Windows version comes so this linux version will be called "4.00".
|
RockNES-related Videos (add)
RockNES-related news (add)
| Title
| Date (dd/mm/yy)
| Author
| Tools
|
| Rocknes page updated (Emulation Camp)
| 20/09/99
| ZeroAge (Emulation Camp)
| edit
|
(posted by [mailto:strano@homeshopping.com.br ZeroAge] - 14:59)<br><br>Fx3 updated his page telling us about whats goin on with rocknes (I think we will be seeing a new release pretty soon) . Here's the update :<br><br>"A second major code rewrite done. This mean "things working better", cleaned and bug fixed."
Link: [http://www.emucamp.com/rocknes/index.html Rocknes homepage]
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| RockNes (Emulation Camp)
| 18/09/99
| ZeroAge (Emulation Camp)
| edit
|
(posted by [mailto:strano@homeshopping.com.br ZeroAge] - 15:53)<br><br>Fx3 has updated rocknes page with the following info :<br><br>"Mapper #18 rewritten, IRQ fixed (at least Bases Loaded works fine)."<br><br>We should be seeing a new release soon I guess .
Link: [http://www.emucamp.com/rocknes/index.html RockNes homepage]
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| RockNES Round 2! (Emulation Camp)
| 12/09/99
| H-Clone (Emulation Camp)
| edit
|
(posted by [mailto: H-Clone] - 13:27)<br><br>Well, no sooner had Zoop spoken than an e-mail popped into the Emucamp mailbox saying that the industrious Fx3 has released another update to his dos-based NES emulator, taking it to version <b>0.96a</b>. This is a minor update which fixes a couple of mappers, which means that Batman: Return of the Joker now works. Grab it from the link below.
Links: [http://www.emucamp.com/rocknes/index.html Homepage] - [http://www.emucamp.com/rocknes/rnes096a.zip Download Rocknes 0.96a]
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| RockNES 0.96 released (Emulation Camp)
| 12/09/99
| Zoop (Emulation Camp)
| edit
|
(posted by [mailto:cornut@cybercable.fr Zoop] - 08:29)<br><br>Fx3 has just released an update to <b>RockNES</b>, his Nintendo emulator for DOS. This version is intended to fix and improve many mappers, as well as adding brand new ones: games like Parodius or Dragonball Z are now playable!
Links: [http://www.emucamp.com/rocknes/index.html Homepage] - [http://www.emucamp.com/rocknes/rnes096.zip Download RockNES 0.96]
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| NES (Emulation Camp)
| 08/09/99
| uzplayer (Emulation Camp)
| edit
|
(posted by [mailto:luvdance5@aol.com uzplayer] - 10:27)<br><br>The RockNES website has been updated with some more screenshots running on the emu. These are:<br><br>o Dragon Ball Z (Mapper #16) <br>o Madara (Mapper #26) <br>o Impossible Mission 2 (Mapper #34) <br>o Parodius (Mapper #17) <br><br>Check em out at the link below. Thanks to DVGC for the info.
Links: [http://www.emucamp.com/rocknes/index.html RockNES Website] - [http://www.davesvgc.com DVGC]
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| NES (Emulation Camp)
| 02/09/99
| uzplayer (Emulation Camp)
| edit
|
(posted by [mailto:luvdance5@aol.com uzplayer] - 08:59)<br><br>If you are familiar with it, an emulator called vNES 64 has been in development by JL Picard. We have seen a couple of versions and then never again heard of it.<br><br>Now NES World has learned some information regarding the new emulator. It has been sort of discontinued, however, in place of vNES 64, a port of the immensly popular emulator, RockNES is being ported to the N64! There are screenshots available at Emulation World which is linked below. It looks pretty cool. Thanks to DVGC for the information.[[Category:RockNES]]
Links: [http://www.emuclassics.com/nesworld/ NES World] - [http://www.davesvgc.com DVGC]
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| NES (Emulation Camp)
| 30/08/99
| uzplayer (Emulation Camp)
| edit
|
(posted by [mailto:luvdance5@aol.com uzplayer] - 10:48)<br><br>The RockNES website has been updated with the following information:<br><br>o Nothing major for a while. Waiting for source code release? Well, I didn't receive any e-mail reply yet from people that started xNes project. <br>o I won't promise anything for a while. I must to study a lot, it's my last semester of graduation! I'm looking for a new partner, feel free to try. <br><br>Read more at the link below. Thanks to DVGC for the info.
Links: [http://www.emucamp.com/rocknes/index.html RockNES Website] - [http://www.davesvgc.com DVGC]
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| Nintendo (Emulation Camp)
| 22/08/99
| Zoop (Emulation Camp)
| edit
|
(posted by [mailto:cornut@cybercable.fr Zoop] - 05:43)<br><br>The RockNES homepage was just updated, saying that the source code for the emulator will be released in a few weeks. Considering the fact there are tons of good NES emulators but almost no sources available, this is to be considered as a good news!
Link: [http://www.emucamp.com/rocknes/index.html RockNES Homepage]
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| NES Emulator Development (Emulation Camp)
| 14/08/99
| squeegee (Emulation Camp)
| edit
|
(posted by [mailto:drsqueegee@yahoo.com squeegee] - 23:59)<br><br>Fx3 has updated the RockNES homepage with news of added support for Mappers #228, #231, and #232. The Screenshots Gallery has also been updated, with shots of the Nintendo RPGs Startropics and Startropics II; which are both playable in the recently released version 0.95.
Links: [http://www.emucamp.com/rocknes/index.html RockNES Homepage] - [http://www.emucamp.com/rocknes/pics.htm RockNES Pictures]
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| NES (Emulation Camp)
| 12/08/99
| uzplayer (Emulation Camp)
| edit
|
(posted by [mailto:luvdance5@aol.com uzplayer] - 00:00)<br><br>RockNES Version 0.95 has been released. Here's what's new:<br><br>o Added a new blitter (enabled by default). Games should work at full speed in a P166 with frameskip 1, with *VESA enabled* only. To use the old one, use `-oldblit' option;<br>o Minor fix for PPU scrolling (sync fixed, Karateka works fine!);<br>o Fixed NES movies (file format, recording and playing);<br>o Added mapper #151 loading for iNes format;<br>o Fixed mapper #15 loading, and a minor bug out;<br>o Fixed mapper #99 loading (VS Unisystem iNes format);<br>o For VS Unisystem images in iNes f<br>o For VS Unisystem images in iNes format, VS SMB palette will be used, instead of default NES palette;<br>o Key [`] (coins) always enabled to work with VS Unisystem in iNes format;<br>o Fixed a long standing problem of missing tiles with some games, like MMC1 and Mapper #15 (like Mapper#1 instead of #0 in the header);<br>o Fixed mapper #0 loading;<br>o Fixed mapper #1 (now using 1 register, instead of 4);<br>o Joypad 1 engine is using 0.93 way again;<br>o Fixed problem of soundcard setup when sound would be disabled (-nosound);<br>o Added a new palette (iNes style, use -pal 5 to try);<br>o Fixed missing credits on startup;<br>o Help/version display fixed (oops!);<br>o Removed SDD warnings (now it's true :-));<br>o Using Allegro 3.9.25 WIP;<br>o Documentation updated (+FAQ).<br><br>Wow. Hefty update. Get the file from the website linked below. Thanks to fnm for the information.
Link: [http://www.emucamp.com/rocknes/index.html RockNES Website]
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| Rocknes 0.94a released (Emulation Camp)
| 29/07/99
| ZeroAge (Emulation Camp)
| edit
|
(posted by [mailto:strano@homeshopping.com.br ZeroAge] - 23:35)<br><br>According to Fx3 , this new version should fix a bug that some people were having on startup .<br><br>Update: Here's the exact list of what's new on this release:<br> - Border color enabled to prevent possible crash on startup;<br> - Frameskip back to value 2 as default;<br> - Video resolution set to 320x240 autodetect;<br> - Config file included in the ZIP pack.
Links: [http://www.emucamp.com/rocknes/index.html Rocknes Homepage] - [http://www.emucamp.com/rocknes/rnes094a.zip Rocknes 0.94a]
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| Rocknes (Emulation Camp)
| 28/07/99
| ZeroAge (Emulation Camp)
| edit
|
(posted by [mailto:strano@homeshopping.com.br ZeroAge] - 22:15)<br><br>Rocknes 0.94 has been released , with a VERY nice extra feature . This is the second NES emulator to support NES movies (the other one being Nesticle) . There are other bugfixes and stuff . Check it out because Rocknes is a very good nes emulator and one of the most updated ones .
Links: [http://www.emucamp.com/rocknes/index.html Rocknes Site] - [http://www.emucamp.com/rocknes/rnes094.zip Rocknes download]
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| Nintendo (Emulation Camp)
| 21/07/99
| Roni (Emulation Camp)
| edit
|
(posted by [mailto:j-loco@oco.net Roni] - 06:00)<br><br>A new version of <B>RockNES</B> a NES emulator for <B>DOS</B> has been released! Here's what's new: Minor fix for noise channel (sounds better); Removed some general junk; Fixed problem with keyboard when a joystick isn't found; Fixed maximum frame rate (10) by command line switch; Fixed no sound problem on rate 1 (22050Mhz); Removed Win9x EAGLE warnings; Compiled with Allegro 3.9.23 (WIP) - 19990718; Removed code to shutdown RockNES on Allegro's crash due the newer version; Updated configuration file (keyboard scancodes table); Joypad code updated; Some changes displaying messages. Have fun! See ya!<br><br>
Links: [http://www.emucamp.com/rocknes/index.html Homepage] - [http://www.emucamp.com/rocknes/rnes093.zip RockNES v0.93] [259 kb]
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| RockNES .92! (Emulation Camp)
| 17/07/99
| MagicTerry (Emulation Camp)
| edit
|
(posted by [mailto:terry@tmbg.org MagicTerry] - 16:44)<br><br>A new version of the kickin' NES emulator, RockNES, has been released to the howling masses. This release features the addition of EAGLE graphics-enhancing effects. It's definitely a neat concept. To quote John Flansburgh, check it totally, like, out. Thanks to fnm on #retrogamers for the news.<br><br>Update by {ZeroAge} : There may be some problems if you are trying to use Eagle graphics with [http://www.scitechsoft.com Scitech Display Doctor] running . Fx3 says that if you close it , eagle will work just fine :)
Links: [http://www.emucamp.com/rocknes/index.html RockNES web site] - [http://www.emucamp.com/emus/nes/rnes092.zip RockNES .92]
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| RockNES Progress Report (Emulation Camp)
| 16/07/99
| Roni (Emulation Camp)
| edit
|
(posted by [mailto:j-loco@oco.net Roni] - 10:22)<br><br>The <B>RockNES</B> page has been redesigned and features a great big picture of Mega Man being played under RockNES with a new surprise... the <B>EAGLE graphics engine</B>!! Now the NES games can look as smooth and defined as today's leading 32 and 64 bit games!! (OK, well not that good). But it is an improvement. Also on the page, a statement that a new release is drawing near! That is definately something to look forward too.
Link: [http://www.emucamp.com/rocknes/index.html RockNES Homepage]
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| NES (Emulation Camp)
| 16/05/99
| DMUltra (Emulation Camp)
| edit
|
(posted by [mailto:dmultra@emucamp.com DMUltra] - 23:25)<br><br> The latest version of <b>RockNES</b>, an NES emulator for DOS, has been released today. I'm not sure what's new in this version, since there was no information in the readme, but be sure to check it out. <div align=right> <br><br> Link: [http://www.emucamp.com/rocknes/index.html RockNES Home Page]
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| Nintendo
| 03/11/98
| Zoop (Emulation Camp)
| edit
|
RockNES 0.57 has been released ! As well as fixing tons of bugs, this version introduces support for seven new mappers and increases speed (a bit). Games such as Zelda 2, Ducktales or Twinbee3 are now working properly. RockNES is a Nintendo Entertainment System emulator for DOS.
Links: [http://www.emucamp.com/rocknes Homepage] - [http://www.emucamp.com/rocknes/rnes057.zip RockNES 0.57] [167 kb]
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RockNES-related documents (add)
RockNES-related biographies (add)
RockNES-related Websites (add)
Other NES-related Videos (add)
Other NES-related news (add)
| Title
| Date (dd/mm/yy)
| Author
| Tools
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| NES (Emulation Camp)
| 30/09/99
| uzplayer (Emulation Camp)
| edit
|
(posted by [mailto:luvdance5@aol.com uzplayer] - 09:33)<br><br><div align=left>Kinox has released some new NSF files. For those of you who do not remember, NSF files stand for Nintendo Sound Format (did I get it right everyone?) Here's the releases.<br><br>o Spy Hunter spy_hunt.zip (28 songs) <br><br>o Bubble Bobble bubbob.zip (36 songs) <br><br>o Ghosts'n'Goblins ghst_gob.zip (39 songs)<br><br>Thanks to MickoZ for the info.
Link: [http://www.kinox.org Kinox]
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| ROM Tips (Emulation Camp)
| 27/09/99
| uzplayer (Emulation Camp)
| edit
|
(posted by [mailto:luvdance5@aol.com uzplayer] - 10:09)<br><br><div align=left>Once again I say. I hate Mondays. Here's todays ROM Tips:<br><br>o Archaic Ruins is reporting that some new translations have been <br>o released. These are Chronicle of the Radia War v1.0 (NES), Cocoron <br>o v1.0 (NES), Tetrastar v1.0 (NES), and Sailor Moon: Another Story <br>o v1.0 (SNES). <br>o [http://archaic-ruins.parodius.com/ http://archaic-ruins.parodius.com/]<br><br>o No Releases today at SMS Power or Genesis Power. But you could help <br>o them out by donating carts that they do not have. Goto their sites <br>o for more information.<br>o [http://smspower.speedhost.com http://smspower.speedhost.com]<br>o [http://go.to/genesispower http://go.to/genesispower]<br><br>If you know of any ROM releases out there, email emucamp@citeweb.net[[Category:SNES]]
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| ROM Releases (Emulation Camp)
| 25/09/99
| uzplayer (Emulation Camp)
| edit
|
(posted by [mailto:luvdance5@aol.com uzplayer] - 16:52)<br><br>Here's today's ROM releases:<br><br>o Zoop is still out of town and therefore hasnt been able to release <br>o anything. However if you want to help out by donating a game to <br>o dump visit the link below<br>o [http://smspower.speedhost.com http://smspower.speedhost.com]<br><br>o No releases on Genesis Power, however they are still looking for <br>o World Series Baseball 95 for the Genesis/Megadrive 32x. If you have <br>o it click below<br>o [http://go.to/genesispower http://go.to/genesispower]<br>o Multiple reports are out regarding a new ROM never before released <br>o for the SNES called Starfox 2. If you do download it at the links <br>o below, I urge caution because I have been unable to confirm if it's <br>o real or fake<br><br>o [http://www.emulfr.org/rares http://www.emulfr.org/rares]<br><br>(Thanks to Miles & Djoul for the info)<br><br>o Amigamemory has released two Amiga Dumps. These are Awesome <br>o Reflections and Aquatic Games. The games kinda look interesting.<br>o [http://www.multimania.com/amigamemory http://www.multimania.com/amigamemory]<br><br>(Thanks to Amigaman for the info)<br><br>o Classicgaming's game of the week is The Adventures of Lolo for the <br>o NES. It's a nice game. I remember renting this game from the local <br>o video store. Although the plot is stupid, the strategy keeps you <br>o addicted for hours. Check it out.<br>o [http://www.classicgaming.com http://www.classicgaming.com]<br><br>If you know of any ROM releases, email emucamp@citeweb.net[[Category:Amiga]][[Category:Genesis / Sega CD / 32X]]
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| NES (Emulation Camp)
| 20/09/99
| uzplayer (Emulation Camp)
| edit
|
(posted by [mailto:luvdance5@aol.com uzplayer] - 09:47)<br><br>TuxNES Ver. 0.71 has been released. Here's what's new:<br><br>o Support for mappers 32 and 66, experimental support for<br>mappers 15, 22, and 71<br>o Better logic for deciding which mapper to use via -f, --fix-mapper and -M, --mapper CLI options<br>o Game Genie bug fixes<br>o Improved palette<br>o Trainer support<br>o CLI option -H, --show-header for dumping iNES header bytes<br><br>TuxNES is a NES Emulator for Linux. You can get it at the link below. Thanks to Destination Emulation for the information.
Links: [http://tmmm.simplenet.com/tuxnes/index.html TuxNES Website] - [http://www.destinationemu.com Destination Emulation]
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| Translation news (Emulation Camp)
| 19/09/99
| ZeroAge (Emulation Camp)
| edit
|
(posted by [mailto:strano@homeshopping.com.br ZeroAge] - 18:02)<br><br>The translation scene is becoming very active nowadays , I wonder when we will see a full translation of Tales of Phantasia released (if anyone has it and wants me to beta test , I'll be very happy to do it). Now , to the news :<br><br>1) MetalHead has released a swedish translation of Ninja Gaiden for NES to celebrate 1 month of being hosted right here at EmuCamp .<br><br>2) CBT has released three english-portuguese translations . They are : Rockin Kats , Tiny Toons and Adventure Island 2 .
Links: [http://www.emucamp.com/mhhg/index.html MetalHead Hacking Group] - [http://www.emucamp.com/CBT/index.html CBT]
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| Translation (Emulation Camp)
| 19/09/99
| Zoop (Emulation Camp)
| edit
|
(posted by [mailto:cornut@cybercable.fr Zoop] - 20:15)<br><br>The <b>Metalhead Hacking Group</b>, a Swedish translation group, has recently released a patch for the Nintendo version of Ninja Gaiden. Various other patchs of the same kind are available on their site, so if you read Swedish better than English, be sure to check it!
Link: [http://www.emucamp.com/mhhg/index.html Metalhead Hacking Group]
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| ROM (Emulation Camp)
| 16/09/99
| uzplayer (Emulation Camp)
| edit
|
(posted by [mailto:luvdance5@aol.com uzplayer] - 08:48)<br><br>Opoth has released another Vertigo NES pack. here's what's in there:<br><br>o Crystalis (prototype, buggy)<br>o Break Time<br>o Mechanized Attack (proto)<br>o Bo Jackson Baseball (redump)<br>o Hillsfar (proto, fwNES only)<br>o Ice Climber (US)<br>o Tetris (Tengen, no typo)<br>o Stunt Kids<br>o Big Nose Freaks Out (buggy)<br><br>You can get it at the site linked below. Thanks to MickoZ for the info.
Link: [http://kinox.org/database/group/vertigo2099/ Vertigo NES Packs]
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| ROM Hacking (Emulation Camp)
| 09/09/99
| uzplayer (Emulation Camp)
| edit
|
(posted by [mailto:luvdance5@aol.com uzplayer] - 09:41)<br><br>As qouted by email, new releases and updates to the popular challenge series are available or being updated:<br><br>"Super Mario Bros. Challenge - no new version this week,<br>probably a VERY new version will be released around this<br>weekend. The graphic improvements are incredible, and the new<br>levels are quite enjoyable! <br><br>Super Mario Bros. 3 Challenge : The new release of this patch<br>supports all the levels through level 7-2, or World 7, level<br>2. <br><br>Metroid Challenge : This one is being headed up by Curtis<br>Himel, my co-administrator. He is intent on making this<br>already fairly hard game much, much harder. The graphics are<br>also somewhat improved right now, and they are still being<br>made better still. Several areas have been completed, and the<br>current version number is 2.1 Says Curtis:<br>This is a patch for the Brinstar area. There will be more<br>improvements to Brinstar, particularry in graphics. But I<br>wanted to release something, so here it is! If you find any<br>bugs, please e-mail me. <br>Zelda Challenge : This is being done mostly by Kung Pao, and<br>he is making the overworld much more challenging, plus adding<br>some new graphics, probably from the Gameboy Zelda. He is<br>looking for help with the graphics for this one. No public<br><br>beta version of this is being released as of yet, but I have<br>seen a version of what he is doing, and it is very nice!"<br><br>There have also been new sections addedd to the website. Click on the link below to find out more. Thanks to x-4000 for the information.<br>
Link: [http://smb3c.darkmazda.com Challenge Games]
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| Challenge Games (Emulation Camp)
| 08/09/99
| ZeroAge (Emulation Camp)
| edit
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(posted by [mailto:strano@homeshopping.com.br ZeroAge] - 21:15)<br><br>Challenge Games has released two new patches, and has updated lots of stuff on their web site (linked below).<br><br>The new patches are :<br>-Super Mario Bros. 3 Challenge : The new release of this patch supports all the levels through level 7-2, or World 7, level 2. <br>-Metroid Challenge : <br>This is a patch for the Brinstar area. There will be more improvements to Brinstar, particularry in graphics. But I wanted to release something, so here it is! If you find any bugs, please e-mail me.<br><br>The man behind the new Metroid Challenge is Curtis Himel . Good luck to Challenge Games , and if you think you are tought , try beating smb3c :) <br><br>
Link: [http://smb3c.darkmazda.com/ Challenge Games]
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| NES (Emulation Camp)
| 05/09/99
| uzplayer (Emulation Camp)
| edit
|
(posted by [mailto:luvdance5@aol.com uzplayer] - 10:40)<br><br>Here's an update from the Pretendo website:<br><br>"yay. I am back :). Here's some news. Lot's of progress has been made, so I'll probably leave out a few things by mistake, but here's the gist of things. Sprites, Scrolling, PPU Fixes ( among them, the palette is mirrored properly), Game Genie. "<br><br>If you would like more information, click on the link below. Thanks to Delta for the information.
Link: [http://www.emucamp.com/pretendo Pretendo website]
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| New translations (Emulation Camp)
| 02/09/99
| ZeroAge (Emulation Camp)
| edit
|
(posted by [mailto:strano@homeshopping.com.br ZeroAge] - 22:33)<br><br>CBT (wich stands for Central Brasileira de Tradu??es) has released 4 new translations english/portuguese . They are : Strider and Time Soldier for the SMS and Abadox and 8 eyes for the NES . If you speak portuguese , then I suggest going to their page since there are lots of other available translations over there .[[Category:NES]]
Link: [http://www.emucamp.com/CBT/index.html CBT]
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| Cocoron 1.0 (Emulation Camp)
| 01/09/99
| Spinner 8 (Emulation Camp)
| edit
|
(posted by [mailto:spinner_8@softhome.net Spinner 8] - 01:17)<br><br>It's me again. Hi! I thought I'd tell everyone about the 100% translation patch for Cocoron that's out now! It's a platform game for the NES.. The two notable things about it are 1) it's on acid, 2) you get to customize your characters! Which is really neat. :) Akujin hacked and translated the whole thing, so be sure and thank him for doing such a great job! Because it is! OK bye.
Link: [http://members.xoom.com/akujin_/ Akujin's Place]
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| NES (2) (Emulation Camp)
| 30/08/99
| uzplayer (Emulation Camp)
| edit
|
(posted by [mailto:luvdance5@aol.com uzplayer] - 10:44)<br><br>JNES Version 0.21 has been released. Some of the more interesting changes has been that he has switched from Directsound to something else. Although it's soppose to make it better, apparently according to the person who submitted the news HunterZ, it has made it worse. Oh well. If you are interested, download it at the link below and thanks to HunterZ for the information.
Link: [http://jnes.davesvgc.com JNES Website]
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| Romhack (Emulation Camp)
| 29/08/99
| uzplayer (Emulation Camp)
| edit
|
(posted by [mailto:luvdance5@aol.com uzplayer] - 10:57)<br><br>Super Mario Bros 3 Challenge has seen an update to version 6.8. Get it at the link below. Also, they have mentioned Zelda Challenge and Metroid Challenge are entering into the beta stages, and a patch for SMB 1 will be released soon.<br><br>Visit the website for more information and thanks to x-4000 for the information.
Link: [http://smb3c.darkmazda.com/ Challenge Games]
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| NES Development (Emulation Camp)
| 29/08/99
| uzplayer (Emulation Camp)
| edit
|
(posted by [mailto:luvdance5@aol.com uzplayer] - 11:07)<br><br>A new NES games is being developed called Solar Wars. It's based on the games Scorched Earth for the PC and Scorched Tanks on the Amiga. The preliminary screenshots actually look nice. Look at them at the link below. Thanks to Chris for the info.
Link: [http://mypage.direct.ca/c/ccovell/solarwars.html Solarwars website]
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| NES (Emulation Camp)
| 27/08/99
| uzplayer (Emulation Camp)
| edit
|
(posted by [mailto:luvdance5@aol.com uzplayer] - 09:23)<br><br>JNES Ver. 0.21 has been released. Here's what's new:<br><br>o Added MMC4 Emulation (iNES #10) * Fire Emblem <br>o Added Sunsoft Mapper #4 (iNES #68) * AfterBurner 2 Japanese <br>o Tweaked MMC3 IRQ Slightly * Smb3 problems fixed. <br>o MMC1 Bankswitching changed * Bases Loaded loads. <br>o PPU moved into seperate assembly files <br>o Fixed a long time Vertical scroll bug <br>o Minor GameGenie save fix <br>o Modified the Direct Input Axis mode <br>o Documentation updated for Sidewinders <br>o Fixed small windowing problem. <br>o Removed DirectSound, switched to a hopefully more reliable audio method <br>o Vsync removed as a result of timing. <br>o FPS meter disabled in full screen <br>o Lots of other options were taken out <br>o Keyboard reading should work in DX 3.0 <br><br>Get it at the link below. Thanks to DVGC for the information<br><br>* Discuss this on the channel #Emucamp on EFNet
Links: [http://jnes.davesvgc.com/ JNES Website] - [http://www.davesvgc.com DVGC]
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| Wook's tips (Emulation Camp)
| 26/08/99
| uzplayer (Emulation Camp)
| edit
|
(posted by [mailto:luvdance5@aol.com uzplayer] - 07:45)<br><br>Today is the day for the extractions. I may be back today, and I may be not. All I know is that work is being a jerk about it even though I set this day off over a month ago! (It aint my fault if my boss (who is the backup if I aint working) had a collapsed lung. I need to be healthy too!) I'm outta here after this. Had to do Wook's tips :<br><br>o While some of you may have a hard time recalling any Indiana Jones o console games, there have been a few. GameCenter tosses out a <br>o preview for Indiana Jones and the Infernal Machine.<br>o [http://www.gamecenter.com/Peeks/Indy/?st.gc.fd.bb4 http://www.gamecenter.com/Peeks/Indy/?st.gc.fd.bb4]<br><br>o If you missed a chance to glance at the PSX2 avi fractal avi <br>o movies, follow the links that Fastest Gaming News OnLine provides <br>o to screen captures. The movies were pulled so the shots are what <br>o remain available for viewing.<br>o [http://www.fgnonline.com/news/9066.html http://www.fgnonline.com/news/9066.html]<br><br>o GameFan OnLine reports that Nintendo decided to blow the dust off <br>o ExciteBike from its NES collection and make a GameBoy Color port.<br>o [http://www.gamefan.com/hotinfo.asp?s=2311&rs= http://www.gamefan.com/hotinfo.asp?s=2311&rs=]<br><br>o Additional details relating to Dragon Quest sequels are on GameSpot o News.<br>o [http://headline.gamespot.com/news/99_08/25_vg_dqnews/index.html http://headline.gamespot.com/news/99_08/25_vg_dqnews/index.html]<br><br>* Come to #Emucamp on EFNet and discuss todays news
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| ROMHack (Emulation Camp)
| 26/08/99
| uzplayer (Emulation Camp)
| edit
|
(posted by [mailto:luvdance5@aol.com uzplayer] - 07:40)<br><br>From the producer of Super Mario Bros 3 Challenge comes a new ROM hacking group. This group of people headed by x-4000 who is responsible for SMB3 Challenge is working on some new hacks including:<br><br>o Super Mario Bros Challenge<br>o Metroid Challenge<br>o Zelda Challenge<br><br>Of course Super Mario Bros 3 Challenge is still being worked on. Get more information at the link below. Thanks to x-4000 for the information.<br><br>*Discuss this on #Emucamp on EFNet
Link: [http://smb3c.darkmazda.com/ The SMB3Challenge ROM Group]
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| ROM Hacking (Emulation Camp)
| 23/08/99
| uzplayer (Emulation Camp)
| edit
|
(posted by [mailto:luvdance5@aol.com uzplayer] - 17:40)<br><br>The Metal Head Hacking group has released the Sweedish translation of Zelda 2 for the NES. This hack is 100% complete and everything works. Get it at the link below. Also reported is that their translation of Ninja Gaiden has been delayed.<br><br>Thanks to Metalhead for the information.
Link: [http://www.emucamp.com/mhhg/index.html Metal Head Hacking Group]
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| NES (Emulation Camp)
| 22/08/99
| uzplayer (Emulation Camp)
| edit
|
(posted by [mailto:luvdance5@aol.com uzplayer] - 21:44)<br><br>Kinox has released a patch to the emulator Nesticle version x.xx. This patch allows you to play Solar Jetman. You can get it at the link below. I'll upload the file later. Thanks to Kinox for the information.
Link: [http://kinox.org/ Kinox]
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| ROM Hacking (Emulation Camp)
| 21/08/99
| uzplayer (Emulation Camp)
| edit
|
(posted by [mailto:luvdance5@aol.com uzplayer] - 12:14)<br><br>Super Mario Bros 3 Challenge Version 6.3 has been released. Some of the new features include a new world 7 map and a revised World 6.3! You can get it at the link below. Thanks to x-4000 for the information.
Link: [http://smb3c.darkmazda.com/ SMB3 Challenge Website]
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| NES (Emulation Camp)
| 21/08/99
| uzplayer (Emulation Camp)
| edit
|
(posted by [mailto:luvdance5@aol.com uzplayer] - 12:30)<br><br>JNES version 0.20 has been released. Here's what's new:<br><br>o Fixed triangle frequencies and hold note * Bubble Bobble 1 and Ghost Busters 2 fixed <br>o Fixed flag sets when RTI<->NMI<->BRK happens * Guardian Legend works perfect. <br>o Well, RCR/RCL doesn't set ZF * Bubble Bobble 2 and Magician fixed <br>o Added MMC1 512/1024 kb ROM support <br>o Added Konami VCR6 - Castlevania #3 Japanese (iNES #24) <br>o Added Nintendo MMC2 - Punchout! (iNES #9) <br>o Heavily used mapper macros are in assembly <br>o Better MMC3 IRQ * Ninja Gaiden 2 runs in 2nd stage nicely * Super Mario Brothers 3 Intro doesn't shake <br>o Improved Sprite priorities and hits * Zelda, RC-PROAM #2, Smb3, Castlevania fixed <br>o Improved Frequency Sweeping * Batman 1, Fester's Quest, TopGun, Smb2 fixed <br>o Preliminary RAW PCM sound emulation <br>o No oise channel enveloping fixes * Batman2: ROTJ has correct background beat <br>o DPCM Irq's Disabled * Gauntlet works <br>o Changed save state format to save all of the audio data, also added an extra 128 bytes so I can use that for future changes. <br>o Game Genie Emulation is now alot better, fixed some problems the compiler gladly made for me <br>o Support for trained roms <br>o Sprite priority in 24-bit are better <br>o Small speed-up in 16-bit rendering <br><br>You can get it at the link below. Thanks to DVGC for the information.
Links: [http://jnes.davesvgc.com/ JNES Website] - [http://davesvgc.com DVGC]
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| Translation (Emulation Camp)
| 18/08/99
| uzplayer (Emulation Camp)
| edit
|
(posted by [mailto:luvdance5@aol.com uzplayer] - 15:15)<br><br>The Metal Head Hacking Group has had four more new releases. Among one is Castlevania 2, Sweedish Translation. Get it at the link below. They also say that they arent gonna keep this pace up for long, but to expect more this weekend. Thanks to Metalhead for the information.
Link: [http://www.emucamp.com/mhhg/index.html Metal Head Hacking Group]
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| ROMHack (Emulation Camp)
| 18/08/99
| uzplayer (Emulation Camp)
| edit
|
(posted by [mailto:luvdance5@aol.com uzplayer] - 22:51)<br><br>Super Mario Bros 3 Challenge Version 6.3 has been released. Among the features is a surprise in the World 5 ship, as well as new levels. Get it at the link below. Thanks to x-4000 for the information.
Link: [http://smb3c.darkmazda.com/ SMB3 Challenge]
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| Multi-Platform (Emulation Camp)
| 18/08/99
| uzplayer (Emulation Camp)
| edit
|
(posted by [mailto:luvdance5@aol.com uzplayer] - 09:48)<br><br>The DarcNES website has been updated with some information. Apparently, although there are no frame skip features have been implemented, the NES, SMS, and TG16 engines are working fine. However there have been some problems getting it compiled with optimizations enabled so expect the next release to be slower the the previous ones. For more information, goto the website linked below. Thanks to DVGC for the info.[[Category:NES]][[Category:Sega Master System / Game Gear]][[Category:TurboGrafx-16 / PC Engine]]
Links: [http://www.emulationzone.org/projects/dnes DarcNES Website] - [http://www.davesvgc.com DVGC]
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| NES (Emulation Camp)
| 17/08/99
| uzplayer (Emulation Camp)
| edit
|
(posted by [mailto:luvdance5@aol.com uzplayer] - 18:05)<br><br>According to EmuHQ, the JNES website has been updated with the following information:<br>o iNES #9 and #24 are completed and work very nice,<br>o Check out the screenshots link for some elite pics.<br><br>Check the screenshots out at the link below. Thanks to EmuHQ for the information.
Links: [http://jnes.davesvgc.com/ JNES Website] - [http://www.emuhq.com EmuHQ]
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| NES (Emulation Camp)
| 15/08/99
| uzplayer (Emulation Camp)
| edit
|
(posted by [mailto:luvdance5@aol.com uzplayer] - 20:12)<br><br>The WinNES website has moved. WinNES is a NES emulator for windows from what I remember was discontinued a while back. This could perhaps be a signal that it's coming back.. Click on the link below for more information. Thanks to Mitch Schwartz for the information.<br><br>Correction: It wasnt discontinued, it was put on hold. Apparently the person lives in Italy, and did not have enough time to devote to the project. But I am sure we will hear something soon!
Link: [http://www.homestead.com/WinNES/files/winnes.html New WinNES Website]
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| Tristar 64 (Emulation Camp)
| 13/08/99
| uzplayer (Emulation Camp)
| edit
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(posted by [mailto:luvdance5@aol.com uzplayer] - 09:55)<br><br>EmuHQ recieved an email regarding the Tristar64. The Tristar 64 is a converter that allows you to play NES ans SNES games on your N64. So far, over 300 SNES and 300 NES Carts have been tested, and all provided excellent results accept for 8 SNES Carts of which the suspect Anti Piracy chips prevent them from playing it. For more information, goto EmuHQ or the Tristar64 website. <br><br>Thanks to EmuHQ for the info.[[Category:SNES]]
Links: [http://www.tristar64.com/ Tristar64 Website] - [http://www.emuhq.com EmuHQ]
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| NES (Emulation Camp)
| 13/08/99
| uzplayer (Emulation Camp)
| edit
|
(posted by [mailto:luvdance5@aol.com uzplayer] - 23:19)<br><br>FCE Ultra Ver .16 (NES Emulator) has been released. Directly from the website, here's the features:<br><br>o Mapper 1(MMC1) improved.<br>o Mapper 9(MMC2) improved.<br>o Mapper 10(MMC4) improved.<br>o Sound improved slightly.<br>o Eight sprites maximum per scanline limitation is now emulated.<br>o The size of each array of pointers to read/write functions was four bytes less than it should have been. This caused problems(crashing) with games that read/write to $FFFF. This bug has been fixed.<br><br>Snatch a copy from the link below. Thanks to zaik for the information.
Link: [http://www.kc.net/~zaik/fceu/ FCE Ultra16 Website]
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| Hacked ROM (Emulation Camp)
| 10/08/99
| uzplayer (Emulation Camp)
| edit
|
(posted by [mailto:luvdance5@aol.com uzplayer] - 09:36)<br><br>I forgot to mention last night of an email that we recieved. This person has hacked into the SMB3 ROM and made it more difficult to complete. If this interests you, click on the link below, thanks to Retrogames for reminding me about this.
Links: [http://members.tripod.com/x-4000/ SMB3 Challenge Website] - [http://www.retrogames.com Retrogames]
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| Multi-Console Emulator Release (Emulation Camp)
| 09/08/99
| squeegee (Emulation Camp)
| edit
|
(posted by [mailto:drsqueegee@yahoo.com squeegee] - 22:44)<br><br>AmiDog, the Richard Bannister of the Amiga scene, has released a new version of his DarcNES port. This release is based on Nyef's DarcNES 990801 source, and adds <b>CD32 gamepad support</b>, <b>2-player support</b>, <b>optional use of cgfx instead of direct gfxmem access</b>, <b>PC Engine emulation</b>, and <b>fixes some 6280 emu bugs</b>.[[Category:TurboGrafx-16 / PC Engine]][[Category:Sega Master System / Game Gear]][[Category:NES]]
Link: [http://www.amidog.com/emu/darcnes DarcNES/Amiga Homepage]
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| NES (Emulation Camp)
| 06/08/99
| uzplayer (Emulation Camp)
| edit
|
(posted by [mailto:luvdance5@aol.com uzplayer] - 08:03)<br><br>Reported by DVGC again, the first ever version of JNES has been released! It's promised to be a good emulator. Get it at the link below. Once again, thanks to DVGC for the info.
Links: [http://jnes.davesvgc.com JNES Website] - [http://www.davesvgc.com DVGC]
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| Japanese SMB 2? (Emulation Camp)
| 05/08/99
| uzplayer (Emulation Camp)
| edit
|
(posted by [mailto:luvdance5@aol.com uzplayer] - 09:12)<br><br>When Super Mario Bros II was released in the US, it was changed because of certain cirumstances. Now, the real Super Mario Bros II is available. (I believe Nintendo also did a remake though on their Mario All Stars cart for the SNES called Mario - The Lost Levels.) Goto the site linked below to find out more, but download it soon as it's probably not going to be up for long.<br><br>Thanks to Tek7 for the information.
Link: [http://www.geocities.com/SoHo/3963/smb2j.html SMB 2 Japanese ROM]
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| Pretendo (Emulation Camp)
| 31/07/99
| uzplayer (Emulation Camp)
| edit
|
(posted by [mailto:luvdance5@aol.com uzplayer] - 09:25)<br><br>Directly from the website on our very own servers, here's a Pretendo update:<br><br><SMALL>"First of all, I can finally say that we have things running, and with graphics. A few problems have arisen with Neil Bradley's core, so for the time being, we are using Shu Kondo's core, which is also written in assembly. Once Neil and I work things out, I will then choose the faster of the two cores to be the main. The other core will be available via plugin. Right now, only mapper 0 games are running, however hopefully another mapper or two will be added in for the next release. It is hard to say when the next release will be, but however long it takes is however long we truly need. It is currenty difficult to project a release date as of now."</SMALL><br><br>Read the rest of the update at the link below. Thanks to Delta for the email.
Link: [http://www.emucamp.com/pretendo Pretendo Website]
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| Vengeance On Hell 1.0 (Emulation Camp)
| 26/07/99
| Spinner 8 (Emulation Camp)
| edit
|
(posted by [mailto:spinner_8@softhome.net Spinner 8] - 23:40)<br><br>Hey! Here's another neat hack for you people! Yeah! :) It's Castlevania: Vengeance On Hell, by Ballzysoft Industries. Version 1.0 was released yesterday, and it looks great! Ballz, Braxton, and aStROcReEp 2000 completely re-did the text and graphics for Castlevania 2 (NES), and gave the game a much darker feel. Plus, it's got a really funky font. :) This is an excellent hack, and I encourage you to get it and stuff.
Link: [http://www.the-liu.com/ballzysoft/ Ballzysoft Industries]
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| NES Emulator Release (Emulation Camp)
| 26/07/99
| squeegee (Emulation Camp)
| edit
|
(posted by [mailto:drsqueegee@yahoo.com squeegee] - 22:26)<br><br>PASOFAMI. Shareware Famicom emulator for Windows. Updated to version 1.1u. Everything's in Japanese. Only five more letters left in the alphabet until version 1.2...or 1.11a.
Link: [http://hp.vector.co.jp/authors/VA005758/ PASOFAMI Homepage]
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| NES Emulator Release (Emulation Camp)
| 22/07/99
| squeegee (Emulation Camp)
| edit
|
(posted by [mailto:drsqueegee@yahoo.com squeegee] - 21:38)<br><br>FCE Ultra, an NES emulator for DOS, has been updated to version 0.15. This release <b>adds or fixes support for Mappers 4, 19, 24, 25, 26, 67, 76, and 80</b>; <b>implements a safer method of writing to DOS memory</b>, <b>improves sound</b>, <b>optimizes Game Genie emulation</b>, <b>includes QND 0.22</b>, and various bug fixes. FCE Ultra is based on the source code of Bero's FCE, and QND is a .nes format ROM manipulator that is included with the FCE Ultra distribution. Word to spacegoats.
Links: [http://www.emucamp.com/emus/nes/fceu015.zip Download FCE Ultra 0.15] - [http://www.kc.net/~zaik/fceu/ FCE Ultra Homepage]
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| SMS Power News (Emulation Camp)
| 19/07/99
| H-Clone (Emulation Camp)
| edit
|
(posted by [mailto: H-Clone] - 06:28)<br><br>Well, it seems the ineviatable has happened... SMS Power has exceeded it's bandwidth. Racking up about 4 gigabytes of transfers every day, that's hardly suprising. So currently they're looking for a server that can cope with 4 gig per day, so if you can help, go to the site and drop them a mail. In the meantime, download from the Mirrors.<br><br>Also in SMS Power news, todays release is Solomon Key for the Master System. This is a famous NES title, and I for one didn't know it was converted to the SMS. Enjoy, and remember to use the mirrors.[[Category:NES]]
Link: [http://smspower.speedhost.com/ SMS Power]
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| NES Emulator Progress (Emulation Camp)
| 19/07/99
| squeegee (Emulation Camp)
| edit
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(posted by [mailto:drsqueegee@yahoo.com squeegee] - 23:46)<br><br>The Pretendo Homepage was updated with a new layout, fresh for July 21<sup>st</sup> (?). Delta also mentions progress with the graphics renderer, and the fixing of the VBLANKing. Pretendo is a relatively new NES emulator for Windows, and Mi is a name I call myself.
Links: [http://www.emucamp.com/pretendo/ Pretendo Homepage] - [http://www.emucamp.com/emus/nes/pretendo004.zip Download Pretendo 0.04]
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| NES Emulator Release (Emulation Camp)
| 18/07/99
| squeegee (Emulation Camp)
| edit
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(posted by [mailto:drsqueegee@yahoo.com squeegee] - 20:33)<br><br>N. Andou has released version 1.1r of PASOFAMI, a shareware Famicom emulator for Windows. As stated with the last release of PASOFAMI, everything is in Japanese, so I can't tell you what's new. Good luck, brother. If you haven't noticed, PASOFAMI has been one of the most frequently updated NES emulators of late. I just wonder what Andou is gonna do when he runs out of letter suffixes.
Links: [http://www.emucamp.com/emus/nes/pso99v11.zip Download PASOFAMI 1.1r] - [http://hp.vector.co.jp/authors/VA005758/ PASOFAMI Homepage]
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| Multi-Console Emulator Release (Emulation Camp)
| 18/07/99
| squeegee (Emulation Camp)
| edit
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(posted by [mailto:drsqueegee@yahoo.com squeegee] - 00:11)<br><br>DarcNES DOS, a port of the open source multi-console for Linux, has been updated to be in sync with Nyef's 7/11/99 release. This version adds <b>huge speed-ups</b> and <b>changes the "-info" commandline to "-credits"</b>, in addition to all the newisms of the original Linux version. Sephiroth, the DOS porter, is also celebrating his 21<sup>st</sup> birthday today, so congrats go out to him. Just don't choke on that He-Man and the Masters of the Universe ice cream cake. We'd hate to lose another emulation author to senseless street violence. In case you forgot, DarcNES partially or fully emulates the NES, PC Engine, SMS, ColecoVision, Game Gear, and Genesis.[[Category:NES]][[Category:ColecoVision]][[Category:TurboGrafx-16 / PC Engine]][[Category:Sega Master System / Game Gear]][[Category:Genesis / Sega CD / 32X]]
Links: [http://www.emucamp.com/emus/nes/dn990711.zip Download DarcNES DOS 990711] - [http://www.emulationzone.org/projects/dnes/ DarcNES DOS Homepage]
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| NES Emulator Release (Emulation Camp)
| 15/07/99
| squeegee (Emulation Camp)
| edit
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(posted by [mailto:drsqueegee@yahoo.com squeegee] - 23:10)<br><br>PASOFAMI, the <i>Street Fighter II</i> of NES emulators, has been updated to version 1.1p. In case you didn't know, PASOFAMI is a shareware NES emulator for Windows, and utilizes the FDS and .fam ROM formats. The docs and homepage are all written in Japanese, so I can't really elaborate much further. Will PASOFAMI ever be elevated to 1.2 status? Will Batman and Robin ever get out of this jam alive? Will people actually pay a $350 deposit to rent a Dreamcast? Stay tuned hip-hoppers, stay tuned...
Links: [http://www.emucamp.com/emus/nes/pso99v11.zip Download PASOFAMI 1.1p] - [http://hp.vector.co.jp/authors/VA005758/ PASOFAMI Homepage]
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| Pretendo Status (Emulation Camp)
| 14/07/99
| uzplayer (Emulation Camp)
| edit
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(posted by [mailto:luvdance5@aol.com uzplayer] - 20:02)<br><br>Delta has emailed Emucamp regarding the status of the emu. Here's the email text:<br><br>"Been a while since the last update, this can account for my laziness, which is one of my better qualities ;). Anyway, this past Friday, I was on my way to an Oribtal concert with my brother, and I met PrOxY at the train station! Seems we were going to the same place... This was kinda cool since we haven't seen eachother in person in more than a year..... Anyway, we were able to actually talk, and see the whole prespective of things, and what not. Right now, things are looking good. The application is fully threaded. We have basically completed the DirectX graphics plugin, and I'm almost done with a Windows GDI plugin. Why use the GDI engine... I have no idea, but it's there anyway. We've made alot of progress concerning the NES memory, things are looking a lot cleaner there. We got rid of the silly .ini file, and now everything is dumped ever so nicely into the Windows registry, just like it should be. Right now our main focus is getting a decent scanline-renderer working properly. Once that is in place, we'll know exactly what needs to be completed and or fixed for the next release... Sit tight :)"<br><br>We are all looking forward to it.
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| Multi Emulator (Emulation Camp)
| 12/07/99
| Roni (Emulation Camp)
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(posted by [mailto:j-loco@oco.net Roni] - 03:27)<br><br>Released a little bit ago was new sources for the <B>Linux</B> DarcNES. New in this release is fixes in the SMS scrolling and sprite display and clipping on SVGALib 320x200 mode. There now I finally got something to update here and I don't feel so bad. Too bad I had to stay up till 3:00AM to do it :)[[Category:NES]][[Category:Sega Master System / Game Gear]][[Category:TurboGrafx-16 / PC Engine]][[Category:ColecoVision]]
Links: [http://www.netway.com/~nyef/ Homepage] - [http://www.emucamp.com/emus/nes/dn990711.tgz DarcNES v990711 [135 KB]]
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| Super Mario Remix v0.90 (Emulation Camp)
| 09/07/99
| Spinner 8 (Emulation Camp)
| edit
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(posted by [mailto:spinner_8@softhome.net Spinner 8] - 12:00)<br><br>Hey boys and girls. Ever wonder why non-translation rom hacks almost invariably suck? Because they're not Super Mario Remix, that's why. Omniverse and sl1me released version 0.90 of their Super Mario Bros (NES) hack yesterday, with entirely new (and harder than hell) levels, MUCH improved graphics, and lots of other nifty stuff like bouncing Goombas. :) This is by far the best hack of any game that I have ever seen, and I strongly urge everyone to download it and try it out for themselves. If only every hack were as excellent as this! *snif*
Link: [http://smremix.freeservers.com SMRemix Homepage]
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| Multi Console (Emulation Camp)
| 09/07/99
| uzplayer (Emulation Camp)
| edit
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(posted by [mailto:luvdance5@aol.com uzplayer] - 09:30)<br><br>The Moonlit Coalition is a multi console emulator project. They have recently announced that the NES and Gameboy parts of the emu will be released soon, with the SNES and Gameboy Color parts being worked on. They also announced that Sunset (The N64 Part of the emu) can now play commercial games, but will not be released anytime soon based around the fact that the dynamic recompilation engine is unstable. Thanks to Retrogames for the information.[[Category:NES]][[Category:Game Boy]][[Category:SNES]]
Links: [http://www.moonlitcoalition.com Moonlit Coalition] - [http://www.retrogames.com Retrogames]
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| NES Emulator Release (Emulation Camp)
| 04/07/99
| squeegee (Emulation Camp)
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(posted by [mailto:drsqueegee@yahoo.com squeegee] - 15:58)<br><br>PASOFAMI, a shareware NES/Famicom emulator for Windows, has been updated to version 1.1m. The homepage and docs are written in Japanese, so I couldn't tell you what's new. You may also have a hard time using the emulator, since it uses the FAM/FDS ROM format, and all the menus are in N. Andou's native language. You can, however, download ROM conversion utilities from the homepage, provided you have an LHA (.lzh) extractor.
Links: [http://www.emucamp.com/emus/nes/pso99v11.zip Download PASOFAMI 1.1m] - [http://hp.vector.co.jp/authors/VA005758/ PASOFAMI Homepage]
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| DarcNES 990704 (Emulation Camp)
| 04/07/99
| MagicTerry (Emulation Camp)
| edit
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(posted by [mailto:terry@tmbg.org MagicTerry] - 23:18)<br><br>There's a new version of the NES / SMS / TG16 / Dreamcast emulator DarcNES. The source (as well as binaries for a few OSes) is available at the ol' site. here's what's new, from its website:<br><br>[[Category:PC (DOS/Windows) (Host)]]
Added a 320x200 mode for svgalib users (has clipping problems, I can only recommend it for SMS emulation at this time)<br>
Fixed a longstanding bug with mapper 4 (TMNT 2 now works)
Links: [http://www.netway.com/~nyef/ DarcNES site] - [http://www.netway.com/~nyef/dn990704.tgz DarcNES source][[Category:NES]][[Category:Sega Master System / Game Gear]][[Category:TurboGrafx-16 / PC Engine]]
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| This Day in Emulaton History... (Emulation Camp)
| 03/07/99
| squeegee (Emulation Camp)
| edit
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(posted by [mailto:drsqueegee@yahoo.com squeegee] - 23:54)<br><br>This is a feature that I was planning to add to my own site, but I figured it made more sense to put it on a page that is actually visited by people and stuff. If you have any submissions, suggestions, or corrections, feel free to send me a message.<br><b>1997-</b>
Thierry Lescot's System 16 Arcade Emulator was updated to version 0.55, which added support for Sega's classic <i>Golden Axe</i> beat-'em-up.
Duddie and Rafu released a preliminary alpha (0.01 rev.15) of PSEmu, a PlayStation emulator for DOS.<br><b>1998-</b>
Cosimo de Michele's open source NES emulator for Windows, WinNES, had it's first public release.
ROMLIST released the Neo Geo 2D fighter <i>Samurai Shodown II</i>.[[Category:Playstation]][[Category:WinNES]][[Category:NES]][[Category:PSEmu]]
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| NES Emulator Release (Emulation Camp)
| 03/07/99
| squeegee (Emulation Camp)
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(posted by [mailto:drsqueegee@yahoo.com squeegee] - 11:18)<br><br>BeNES, one of the only NES emulators for BeOS, has been updated to version 0.4.1. This version adds <b>joystick and gamepad support</b>, but I couldn't tell you what else, because the rest of the homepage and docs are in Japanese. Download the file libraries here, and I assume all you BeOS users know what to do with them. :)
Links: [http://www.emucamp.com/emus/nes/benes990703.gz Download BeNES 0.4.1] - [http://www.kk.iij4u.or.jp/~mkt/ BeNES Homepage]
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| Multi-Console Emulator Release (Emulation Camp)
| 03/07/99
| squeegee (Emulation Camp)
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(posted by [mailto:drsqueegee@yahoo.com squeegee] - 00:26)<br><br>DarcNES, the slim Swiss Army Knife of console emulators for Linux, has been updated to 990702. This new version <b>fixes a problem with shutting down the sound system</b>, and adds <b>improved error messages in the SVGALib version</b> of the emu. Be aware that the download provided is not a binary, however, and must be compiled by yourself. In case you weren't keeping track, DarcNES currently emulates the NES (duh), SMS, GG, PC Engine, ColecoVision (preliminary), and Genesis (very preliminary).[[Category:NES]][[Category:Sega Master System / Game Gear]][[Category:TurboGrafx-16 / PC Engine]][[Category:ColecoVision]][[Category:Genesis / Sega CD / 32X]]
Links: [http://www.emucamp.com/emus/nes/dn990702.tgz Download DarcNES 990702] - [http://www.netway.com/~nyef/ DarcNES Homepage]
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| Nintendo (Emulation Camp)
| 26/05/99
| Zoop (Emulation Camp)
| edit
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(posted by [mailto:cornut@cybercable.fr Zoop] - 11:31)<br><br> <b>Pretendo 0.03</b> released ! Who thought this new emulator would become so good in a short period of time ? As well as being much faster than version 0.02 and fixing bugs, this update adds support for more than <b>twenty new mappers</b> ! It doesn't have sound yet, but at this rate you can expect it in a few weeks, and an interface is even being worked on. Cool :-)
Links: [http://www.emucamp.com/pretendo Pretendo Homepage] - [http://www.emucamp.com/pretendo/pretendo003.zip Pretendo 0.03] [85 kb]
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| NES (Emulation Camp)
| 11/05/99
| anubis-II (Emulation Camp)
| edit
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(posted by [mailto:anubisII@iname.com anubis-II] - 21:03)<br><br> Being quite possibly the only staff member who loves the NES over just about every other console, I jumped at the chance to post this =). For all you NES game music lovers out there, a new format called NESM has been created. Based on the concept of SI D files for the C64, a NESM .nsf file includes all the music code ripped from the game and code to play the songs, as well as some title/artist info. As of this time, there are 2 decent players for .nsf files. The first, <B>NESamp</B> by Bananmos, is a Winamp plugin that's rather buggy and has an interface that I don't care for personally. My recommendation is that you grab <B>nosefart</B> instead, a little utility by Matt Conte of <B>Nofrendo</B> fame. The sound produced by nosefart is incredibly clo se to the real deal, and I'm sure Nofrendo itself will sound just as good if not better once Matt finishes it up. A .nsf archive has been created at <B>Zophar's Domain</B>, so head over there for some .nsf's to listen to.
Links: [http://atarihq.com/tsr/nsf/nesamp.html NESamp Homepage] - [http://www.emucamp.com/emus/nes/in_nes.zip NESamp 0.4] [15 kb] <br><br>[http://www.nofrendo.org/ nosefart homepage] - [http://www.emucamp.com/emus/nes/nosefart.zip nosefart .3] [48 kb] <br><br>[http://www.zophar.net/ Zophar's Domain] - [http://www.zophar.net/nsf/ NSF Archive]
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| Translations (Emulation Camp)
| 08/05/99
| Zoop (Emulation Camp)
| edit
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(posted by [mailto:cornut@cybercable.fr Zoop] - 22:04)<br><br> <b>Dragoon-X Translations</b> moves to Emulation Camp ! Three projects are being worked on by DXTrans: Captain Tsubasa 2 and Deep Dungeon IV translations for NES, and a third, big one: Dragon Quest 5 for Super Nintendo ! So far only a preliminary patch i s available (released on November '98) but work on the project has been resumed, so hopefully we should get something new. For those who doesn't know, the Dragon Quest games are very famous in Japan, and I bet more RPG fans would love to play this one in english :-)
Link: [http://www.emucamp.com/dxtrans/index.html Dragoon-X Translations][[Category:SNES]]
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| Nintendo (Emulation Camp)
| 02/05/99
| DMUltra (Emulation Camp)
| edit
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(posted by [mailto:dmultra@emucamp.com DMUltra] - 18:35)<br><br> I found this FAQ courtesy of <b>Retrogames</b> that explains <b>Nintendo's</b> stance on emulation.....overall it's pretty ridiculous, but it's something you might want to look at.
Links: [http://www.retrogames.com Retrogames] - [http://www.nintendo.com/corp/faqs/legal.html Nintendo Emulation FAQ]
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| Nintendo
| 01/11/98
| Shion (Emulation Camp)
| edit
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Johannes Holmberg has just released v0.13 of uNESsential, his Nintendo Entertainment System (NES) emulator. This version features a new sprite engine, 8x16 sprite support, various bugfixes, and more. Source code (in Qbasic :) is available at the homepage.
Links: [http://www.emucamp.com/unessential Homepage] - [http://www.emucamp.com/unessential/un013.zip uNESsential 0.13] [55 kb]
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